Inside Gaming Black Ops 2 Multiplayer Interview with David Vonderhaar

Machinima’s Head of Live Programming Ryan “Fwiz” Wyatt sat down with Treyarch’s Game Design Director David Vonderhaar at Gamescom to discuss just about everything there is to know about Black Ops 2′s multiplayer. It’s a two-part interview with part both parts clocking in at a hefty 40+ minutes. Check out both parts below:

Part 1

Part 2

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  1. Dino Doster says:

    can you please make an AK47 and have a grip as an attachment

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