During a impromptu Q&A session on Twitter last night, Treyarch’s Josh “JD2020″ Olin scuppered the hopes of all those that planned on using their ‘l33t Quickscoping skillZ’ in Black Ops. Treyarch don’t like Quickscoping and think FPS games should be “played straight-up”, thus, not only making Sleight of Hand Pro not work with Sniper Riles, but specifically gimping the ability to Quickscope in Black Ops.
When asked if Quickscoping will be possible in Black Ops, Olin replied:
No, Quickscoping is a cheap way to play. We’re specifically going to gimp Quickscoping, sorry. Play straight-up!
Not liking what they had heard, people began to quiz Olin about the subject of Quickscoping in Black Ops some more. Once again Treyarch’s community manager clarified:
Nope. Quickscoping is way more annoying to a way larger group of people than the quickscoping community who loves to do it. #cheap”.
How are they going to do this? Well, apart from disabling Sleight of Hand Pro with Sniper Rifles, Olin also said that they would be making Sniper Rifles off-center until you have fully zoomed in for a certain amount of time. We don’t know if they have anything else up their sleeves.
We have had a lot of discussion here on BlackOpsBlog about Quickscoping, here is your chance to go deep. Do you think Quickscoping should be allowed in Black Ops? Is it a genuine way to play a FPS game? Do you thing Quickscoping ruins the gameplay or makes it better? Are you fed up of landing in a game only to be playing against a team of Quickscopers? Do you think Quickscoping makes for better montages? Etc etc. Go at it in the poll and comments.